

Moving away from game play completely contingent on scavenging creates a significantly better player experience. The entire credits system is a complete reconstructing of the typical equipment mini game. This is once again a feature that gives players control over the course of a game by providing them with the weapons they are the most comfortable with.

Loadouts allow players to drop in their personally customized loadout from multiplayer. Though some games like Fortnite add some similar features, only Warzone gives you direct access to your specific arsenal. In most Battle Royales, players are completely reliant on the random generated weapons scattered around the map. Giving players such control over something as fundamental as landing allows teams to better prepare strategies before they even hit the ground. Given the diversity in Verdansk ’84, in both sprawling open areas and condensed zones prone to team fights, spotting an opportune landing zone is key to success. In Warzone, you get greater agency over your drops by being able to retract and re-deploy your chute, providing a short burst of speed. Controlling the drop however is a relatively new idea as most games have static fall speeds. The concept of ‘dropping’ into the map has been integral to BRs ever since it’s popularization.

Contracts also encourage a greater amount of skirmishing since it incentivizes gun fights, providing rewards for players able to complete them. For players new to Battle Royales, contracts can prevent you from aimlessly wandering from fight to fight. Warzone introduced a creative solution to not only fill the gaps in game play but also provide players a greater sense of purpose.Ĭontracts which act as mini-games add a sense of variety and uniqueness to each match. For both players and observers, this is a rather monotonous task that fills up a majority of your actual play time. These lulls between gun battles is often filled by scavenging and pathing to avoid the ever encroaching circle. In Battle Royales generally, it is easy to feel lost and simply moving from team fight to team fight. By building on the fundamentals of BRs and improving on the genre’s inherent weaknesses, Activision has made something that will last. The inception of Call of Duty Warzone changed the game and managed to evaluate the experience of an otherwise over saturated genre. Call of Duty, a franchise that has existed since 2004, entered the BR arena in 2020.
